![]() I really believe it is one of the reasons we still consistently out-sell our fighting game competitors. If you're a fan who's tired of Mortal Kombat yet wants something new and fresh from the series, how would you try to persuade them that Mortal Kombat Armageddon is worth their while? Ed Boon: One thing about the MK series is that we are not afraid to make big changes and additions to our games. IGN: Following Mortal Kombat: Deception, many critics and fans felt that there was nothing more that could be done with the series. ![]() ![]() Boon, who co-created the arcade fighter in the early 1990s with Jon Tobias, has continued on with the series, successfully taking the 2D sprite-based series to polygonal 3D, and recently creating the popular offshoot, Mortal Kombat: Shaolin Monks. That's why we spoke with the always-friendly Boon this week about the follow-up to 2004's Mortal Kombat: Deception. The way co-creator Ed Boon talks about Mortal Kombat: Armageddon, with words like "final chapter" and "final battle between good and evil," one really does begin to wonder. And yet.Armageddon does have that certain ring to it. Given the popularity of the long-running Mortal Kombat series, nobody would dare think that Mortal Kombat: Armageddon, Midway's upcoming fighter for Xbox and PS2, would be the final game in the franchise. ![]()
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